Weapons and Armor always have a Durability stat on them. As these items are used they consume durability. When durability reaches 0, the item breaks. The only exception to this rule are the Conscript weapons, which lose no durability with use, but also confer no skill gains.

Crafted Weapons and ArmorEdit

Crafted items tend to have higher durability than mob loot. Trueforge Armor and Trueforge Weapon skills increase this amount.

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